XML: | You can copy/paste your XML text. |
IMG: |
Copy your tileset image to the clipboard
Double-click the "INPUT IMG" canvas and then press CTRL+V. |
DATA |
---|
gfx-xform version | |
---|---|
Validate XML | |
Loaded IMG | |
Validate MAPS |
Image Width | |
---|---|
Image Height | |
Tile Width | |
Tile Height | |
Pointers Size | |
Map count |
GAME | ||
---|---|---|
XML | ||
IMG |
L | T | ||
W | H |
First tile in map: | 6 |
---|---|
Tile count: | 40 |
Save to UAM dir: | |||
C2BIN/Assets |
Create tileset placeholder array | - |
Pre-process maps | - |
CreateRGB332 image buffer | - |
Populate tileset data | - |
Reduce duplicate tiles | - |
Remap tile maps | - |
Generate timestamp | - |
Filter tileset to uniques only | - |
Create replacement tile ids | - |
Update maps with new tile ids | - |
Create the tileset text output | - |
Create the tilemaps text output | - |
Put together the final text outputs | - |
Draw the new tileset image | - |
Draw original images with duplicate tiles indicated | - |
Total time processing tiles | - |