gConvert JS (v3)
--
Hello,
Hello, GUEST
INPUT AND VALIDATION
INPUT XML (MULTI)
LOAD


You can also use copy/paste for the XML and IMG.

Test Data
DATA
ACTION
Downloads
MISC INFO
INPUT VALIDATION
gfx-xform version
Validate XML
Loaded IMG
Validate MAPS
MISC INFO
Image Width
Image Height
Tile Width
Tile Height
Pointers Size
Map count
UAM
UAM Options
GAME
XML
IMG
TILE MAP EDITOR
IMAGE
Map Creation Instructions
  • Select a map record from the list.
  • Set the width and height for the new map.
  • Hover over where the map would be in the source image.
  • Double-click right there to load the coordinates into the selected map record.
PREVIEW

L T
W H

First tile in map: 6
Tile count: 40

MAP EDIT
SEL
VARNAME
L
T
W
H
OUTPUTTO
DEL
ACTION
Additional Settings

GCONVERT OUTPUT
PROGMEM OUTPUT
C2BIN OUTPUT
TILESET
-
MARKED DUPES
ACTION
COMBINED OUTPUT
UAM
Downloads
Download Options
GCONVERT PERFORMANCE
IMAGE
PRE-OUTPUT
Create tileset placeholder array -
Pre-process maps -
CreateRGB332 image buffer -
Populate tileset data -
Reduce duplicate tiles -
Remap tile maps -

OUTPUT
Generate timestamp -
Filter tileset to uniques only -
Create replacement tile ids -
Update maps with new tile ids -
Create the tileset text output -
Create the tilemaps text output -
Put together the final text outputs -
Draw the new tileset image -
Draw original images with duplicate tiles indicated -

TOTAL TIME - OUTPUT
Total time processing tiles -

UAM5 (2018) Nickolas Andersen (nicksen782)