| XML: | You can copy/paste your XML text. |
| IMG: |
Copy your tileset image to the clipboard
Double-click the "INPUT IMG" canvas and then press CTRL+V. |
| DATA |
|---|
| gfx-xform version | |
|---|---|
| Validate XML | |
| Loaded IMG | |
| Validate MAPS |
| Image Width | |
|---|---|
| Image Height | |
| Tile Width | |
| Tile Height | |
| Pointers Size | |
| Map count |
| GAME | ||
|---|---|---|
| XML | ||
| IMG |
| L | T | ||
| W | H |
| First tile in map: | 6 |
|---|---|
| Tile count: | 40 |
| Save to UAM dir: | |||
| C2BIN/Assets |
| Create tileset placeholder array | - |
| Pre-process maps | - |
| CreateRGB332 image buffer | - |
| Populate tileset data | - |
| Reduce duplicate tiles | - |
| Remap tile maps | - |
| Generate timestamp | - |
| Filter tileset to uniques only | - |
| Create replacement tile ids | - |
| Update maps with new tile ids | - |
| Create the tileset text output | - |
| Create the tilemaps text output | - |
| Put together the final text outputs | - |
| Draw the new tileset image | - |
| Draw original images with duplicate tiles indicated | - |
| Total time processing tiles | - |